Bugfix of 1.4 (again)
Hello,
thanks to the user elchahli finding an error in the plugin, I think I was able to fix the issue. I think, it has to do with the functions provided by the Gamepad API depending on the version. For me, the function item() exists on the Gamepad Object, but for them it seemed to be missing. For that purpose, I wrote following fix.
Here we have the central function vibrateGamepad. To have a more stable access, the plugin now uses the getGamePadFromList() function, which has a default case and a fallback.
I hope, this will solve the problem. That is all for now.
Files
EFJ_Baron_GamepadModification.zip 3.9 kB
98 days ago
Get [Plugin] Gamepad Modification and Vibration [MV/MZ]
[Plugin] Gamepad Modification and Vibration [MV/MZ]
Status | Released |
Category | Tool |
Author | Eric the Funny Baron |
Tags | Controller, free, gamepad, mv, mz, plugin, Royalty Free, RPG Maker, vibration, vibration-control |
More posts
- Bugfix of 1.4Aug 04, 2022
- Added new FeatureAug 04, 2022
- Added new featureApr 01, 2022
- Bugfix for Compatability between plugin alterationsJan 01, 2022
- Bugfix for Option command savingDec 31, 2021
- Option Command modified -->command config will now be savedDec 20, 2021
- Option Command added --> Plugin version 1.1Nov 01, 2021
- Description UpdatedNov 01, 2021
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